Tuesday, April 11, 2006

Now with 30% more achievement points!

I actually had time to turn on my Xbox 360 for about 20 minutes last Sunday, and on the live page, it said FREE DOWNLOAD WIK: FABLE OF SOULS GAME OF THE CENTURY SUPER PLATNUM AWESOME EDITION or something to that affect. I thought it might have something to do with the Verizon free Xbox Live Weekend, so I downloaded the file in the hopes that I could get something free. As it turns out, it was only the demo, which was quite disappointing. I wanted to quit the demo, and it had a big long movie supposedly showing me all the reasons I should buy it. Nothing looked appealing until I saw one of the bullet points: “Earn 200 Achievement Points”
Now this idea has me intrigued... Long gone are the days where “good gameplay”, “well written story”, and “fun multiplayer” are bullet points... 200 achievement points?!?! Maybe the developers of Wik aren't familiar with Xbox Live, but all Xbox Live Arcade games can give out (maybe they must?) 200 achievement points, so that's not much of a feature specific to Wik. But, this got me thinking. If 200 achievement points are enough to make people buy a game, maybe games should make all the achievement points easy to get. I heard that was one good thing about “King Kong” for 360: it was easy and quick to get quite a few achievement points. How long before Microsoft gives into gamers achievement point cravings and starts selling them? If that won't happen, how long before we have “Achieve: The Achievements” released on Xbox Live Arcade, that gives out its 200 achievement points really easily and for a low, low price! I hope this happens soon because I'm lagging in achievement points behind my friend who got his Xbox 360 at launch. Gamespot has already recognized what a hot commodity achievement points are and created a guide to get an easy 1000 points.

3 Comments:

Anonymous Anonymous said...

Indeed. Look out for "Achieve 2 - now, with gameplay!" ... Or maybe the execs will feel that's a step in the wrong direction.

Anyway, yes, developers cannot choose whether they want to include the points or not. They are free to choose how to distribute them across the achievements and what kind of achievements they want to include (though, as everything else, it has to be MS-approved) but 1000 points (or 200 points for XBLA games) must be there.

10:20 AM  
Anonymous Anonymous said...

You don't get it. Getting the achievement points *is* a game.

Not all games come on a dvd, in a box. Not all games run on a playstation or an xbox.

This game requires perseverance, research and memory. It doesn't require skill, sure, but people are still obviously motivated to play it. I agree if you're saying it's a boring game, but is it really more boring than 'barbie horse adventure'?

5:15 AM  
Anonymous Anonymous said...

Isn't this just continuing the trend started by MMOs 10 years ago?

6:07 PM  

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