Monday, September 12, 2005

People Just Don’t Understand Target Videos!

Now, I don’t know if you read sites like Penny Arcade or 1UP, but there was a big stink about the Next Gen Madden video looking way worse than the original target video. This may come as some surprise to you because IGN reported the following: "But before you dismiss the commercial, the people at Tiburon say that some of the Madden team didn't want these visuals seen, not because they are setting the bar too high, but too low. Seriously, they say that these are the visuals they were shooting for originally, but that the team now feels that they will be easily surpassed.” 1UP said that they might just be using placeholder animations that they will replace by release. They don’t know much about games development because Tiburon has to be just fixing bugs now in order to launch with the 360. Minor animation tweaks is the best we’ll get.
So if all that’s the case, how do you rectify the two sides of the story? EA says they’ll do better than the target video, but the gameplay looks much worse! It’s simple really. The target video shows the quality of the pre-rendered cinematics (FMVs) in the game. Tiburon thinks they can play even better quality video than that on the Xbox 360, and they’re probably right! I’m sure you can do perceptibly lossless video compression on a video like that, even if the video is rendered at 720p resolution! That’s all target videos show. They are to give people an idea of what is to come for cinematics.

2 Comments:

Anonymous Anonymous said...

There are no comments because everyone knows you are right.

It's not as if games companies haven't been completely up-front about this. They don't need to be - it's self-evident that most 'target-videos' and even 'gameplay-videos' were created in Lightwave, 3DSMax or Maya. Surely everyone can spot this by now?

Mind you, I'm a 3d-Artist (amongst other things), so I would be sensitive to things like this I guess.

6:45 AM  
Blogger The BIG G said...

I think the main problem is people can't. People came back from E3 saying, "Man, those next gen games look amazing!" I'd agree that the next-gen consoles can play some awesome quality FMVs, but there's no way they can handle 10 billion particles in realtime.

7:57 PM  

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