Sunday, September 11, 2005
Everyone thinks that game designers get to make all the important decisions about what goes into a game! WRONG! Marketing gets to pick. The marketing department really knows the gamer, understands the gamer, and knows what makes a quality game, so they should take even more responsibility away from the game developers! The marketing department should say exactly what features are necessary for a good game, and then programmers should implement them. Game designers visions just might conflict with the true visionaries in the marketing department, so we shouldn’t have them. They know that bullet points on the back of the box, not the quality of the game inside, sell the products!